Oct 26, 2006, 08:22 PM // 20:22
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#41
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Desert Nomad
Join Date: Nov 2005
Location: http://tinyurl.com/2jlusq
Guild: Idiot Savants [iQ]
Profession: R/
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/Not Signed
Wahhh, this person plays more and he's better, unfair nerf plix!!!!1one
It's the same as someone else playing more than you and naturally having more money. PvE money. Should everyone have equal PvE money because you don't have the time or urge to work for it? Should all PvE players have the same armor because you don't have the time or urge to work for them?
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Oct 26, 2006, 08:24 PM // 20:24
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#42
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Wilds Pathfinder
Join Date: Jul 2006
Location: Stuck in the UK
Guild: Rage International [RAGE]
Profession: W/Me
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/get over it
Right now the titles only affect Max Faction and drop standards. Hardly worth complaing about. Please, find something worth moaning about...
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Oct 27, 2006, 01:29 AM // 01:29
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#43
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Krytan Explorer
Join Date: Aug 2005
Location: New Zealand
Guild: Retired :)
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PLEASE NOTE
The snip of the update notes is outdated, they changed them very quickly but you have the old ones, 75% +1% per rank
New Update Notes (50% + 3% per rank)
Quote:
Originally Posted by Update - Wednesday October 25
The Treasure Hunter and Seeker of Wisdom titles now confer a benefit to players who earn them. For each rank of either title earned, the chance of an item not being destroyed when salvaging a magical upgrade component is increased by 3 percent from a base of 50 percent.
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/Signed
Even though as soon as I heard it had an effect on salvaging the weapon I started going for this title (and got a couple of ranks into it from buying unided).
In the interest of new players to the game I don't think the titles should affect something like this. Older players shouldnt be able to drop a mil+ to gain a bonus.
I agree with Shaolin mind trick, GW should stay Skill > Grind.
Last edited by LuckyGiant; Oct 27, 2006 at 01:32 AM // 01:32..
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Oct 27, 2006, 01:35 AM // 01:35
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#44
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Academy Page
Join Date: Oct 2006
Location: UK
Guild: SNOW (GoW)
Profession: W/
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/unsigned.
Sorry but I like all these tweaks, they've brought me back to the game because there was frankly nothing to do on the PvE front.
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Oct 27, 2006, 01:40 AM // 01:40
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#45
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Ascalonian Squire
Join Date: Mar 2006
Guild: Invalid Spell Target [HaX]
Profession: N/E
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/not signed, i like the update, even if i don`t have the seeker titles it gives me a reason to do it.
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Oct 27, 2006, 01:41 AM // 01:41
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#46
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Banned
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make the titles per account so when you earn it on one character, u don't have to always give it to that character to salvage...
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Oct 27, 2006, 01:46 AM // 01:46
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#47
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Frost Gate Guardian
Join Date: Mar 2006
Location: Vancouver, Canada
Guild: Warrior Druids of Silvari
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/unsigned
I think that Anet does a phenomenal job keeping the core of the game balanced so that a new or casual player can compete with others and complete the game about as well as hard core gamers. The idea however that everything should be given to you at the beginning without challenges is unrealistic. There are people out there who do like to work for something and see genuine effects for them.
salvaging mods without destroying the item? this is not something you need to complete the game. this is not something you need to succeed. this is something that is nice, but not needed. having actual results for getting the titles besides simple bragging rights gives me something to work towards after i've finished the campaign and am waiting for the next one.
If you don't like to "grind" through the game salvaging rare items then don't, however if you are looking for a new challenge, it's nice to actually get something from it.
I say, Great job A-net
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Oct 27, 2006, 01:57 AM // 01:57
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#48
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Frost Gate Guardian
Join Date: Aug 2006
Guild: Venatio Illuminata [VEIL]
Profession: Mo/
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/unsigned
Even without the seeker title, you're still getting a boost from 0% chance of saving the item to 50% chance. Plus, integrating titles to stop them from being just a pretty thing underneath your name sounds like a good thing to me. I really don't see what there is to complain about.
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Oct 27, 2006, 05:09 AM // 05:09
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#49
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Wilds Pathfinder
Join Date: Mar 2006
Guild: Honor Warriors
Profession: E/
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Quote:
Originally Posted by shaolin mind trick
/signed
GW should always stay: skill > time
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But it takes time to have skill. so really they are one in the same.
/notsignd
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Oct 27, 2006, 05:21 AM // 05:21
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#50
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Frost Gate Guardian
Join Date: May 2005
Location: MA
Guild: Kame
Profession: Mo/W
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Not every god damn thing is going to be skill > grind. Part of game... part of life.
/notsigned
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Oct 27, 2006, 05:26 AM // 05:26
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#51
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Frost Gate Guardian
Join Date: May 2006
Guild: The Ka-Tet of Gilead
Profession: Mo/W
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what the bloody hell is wrong with you people? youre ALREADY bitching about somethign that hasnt even HAPPENED yet... AT LEAST wait for it to come out to start bashing it and asking for it to be changed. It's like giving back a christmas present before you even open the damn thing. so jesus christ will you all shut the hell up!!!
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Oct 27, 2006, 05:58 AM // 05:58
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#52
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Wilds Pathfinder
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/signed
i can already imagine:
LFP: Mo must be lvl 20, Must have lightbringer title self invite
just an other rank discrimination reason
ps, there's a lightbringer title?! DAMN now i gotta get that title!!!!
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Oct 27, 2006, 07:02 AM // 07:02
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#53
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Academy Page
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/unsigned
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Oct 27, 2006, 01:10 PM // 13:10
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#54
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Forge Runner
Join Date: Aug 2005
Location: Ashford Abbey
Guild: Hey Mallyx [icU]
Profession: Mo/Me
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Quote:
Originally Posted by Pandora96
/unsigned
This isnt going to force anyone to do anything. It's just rewarding the people that spent loads of cash doing loads of chest runs. The percentage isnt going down for the rest of us. Just going a LITTLE bit up for those that spent hours doing this.
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Sweatshop farmers. Who will now have a higher chance of salvaging high-priced mods and make more money.
/signed
Quote:
Originally Posted by Exoudeous
But it takes time to have skill. so really they are one in the same.
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I'm not going to say anything to this because I'd get banned. I thought I'd just quote it so more people see it.
Last edited by cataphract; Oct 27, 2006 at 01:12 PM // 13:12..
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Oct 27, 2006, 02:03 PM // 14:03
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#55
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Academy Page
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Quote:
Originally Posted by xiao1985
/signed
i can already imagine:
LFP: Mo must be lvl 20, Must have lightbringer title self invite
just an other rank discrimination reason
ps, there's a lightbringer title?! DAMN now i gotta get that title!!!!
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/Signed, for that reason right there.
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Oct 27, 2006, 02:26 PM // 14:26
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#56
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Jungle Guide
Join Date: Jan 2006
Location: NYC
Guild: The Circle Of Nine[NINE]
Profession: E/N
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Alright, the senseless screaming about grinding for rewards and people buying unidentified golds for 1k needs to stop.
Let's be realistic for a second.
Does anyone know someone who actually earned their title of Seeker of Wisdom or Treasure Hunter? I do. I am halfway their now on my monk and on my E/N.
So,when I make it to the title, it should be useless because others spent their money to get it and you who don't want it think it is unfair?
Lightbringer? We still don't know anything about that title, yet you are all bellyaching over it already.
Give it a rest. Let the hard working people get their reward, and get back to having fun playing the game.
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Oct 27, 2006, 02:36 PM // 14:36
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#57
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Wilds Pathfinder
Join Date: Jul 2006
Location: Stuck in the UK
Guild: Rage International [RAGE]
Profession: W/Me
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Quote:
Originally Posted by xiao1985
/signed
i can already imagine:
LFP: Mo must be lvl 20, Must have lightbringer title self invite
just an other rank discrimination reason
ps, there's a lightbringer title?! DAMN now i gotta get that title!!!!
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And it's those prats who will still be screaming that after you've finished the job!
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Oct 27, 2006, 02:42 PM // 14:42
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#58
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Jungle Guide
Join Date: Jan 2006
Location: NYC
Guild: The Circle Of Nine[NINE]
Profession: E/N
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The truth of the matter is that it does take time to have skill.
It does take time to play the game.
If someone wants a specific weapon, they must do 1 of 2 things;
1)Buy it.
2)Farm for it.
Either one will take time, since the best weapons cost big money, and chest after chest being opened may not give you what you want.
Drops are rather random as well, so what does a player do to get that item if he doesn't farm or buy it?
Get a collector weapon of equal strength? That is practical, but few will do that, since GW is as much about fashion and bragging rights as it is about skill and teamwork.
How many people want 15k armor? FoW armor? My W/E has 15k Glads,1 of my rangers has 15k Frostbound, 15k Druid, 15k Cathan, and 15k Pyrebound.
He has a perfect Sundering Amber Bow of Fortitude, when he could easily use an Ascalon bow with Perfect stats.
The point is that bellyaching over a title takes time away from achieving your goals. If you don't like a title, then don't attempt to get it.
If you want to salvage better, so you can make more accurate salvaging options through skill level, then get the title.
If you want everyone to be average and equal, then you have already lost the war on that point. The moment you live in a democracy, the "everyone is the same" thought is chucked out the window.
Except it.
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Oct 27, 2006, 04:00 PM // 16:00
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#59
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Krytan Explorer
Join Date: Dec 2005
Profession: E/Me
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/signed
At least as far as gameplay advantages go. I don't care if titles give economic advantages.
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Oct 27, 2006, 04:22 PM // 16:22
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#60
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Desert Nomad
Join Date: Jan 2006
Location: ManitobaShipyards Refit and Repair Station
Guild: (SFC)Star Fleet Command,(TDE)The Daggerfall elite,(SOoM)Secret order of Magi
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why does this look familiar to me. wait i think its coming back. oh yeah i made a thread with this in it a week ago. odd isnt it. like another thing i started a thread a couple weeks ago. wait and seers a little advise. you will lose every time on the wait and see attitudes.
well my position is the same as it was then.
/SIGNED
why you say i signed it is simple. anything that will force grind is bad. any thing that gives this kinda edge can and will be exploited. even though it may seem like a small advantage for something that seems insignificant, trust me its not.
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